Rachma Delia Putri
Jurusan Pendidikan Sosiologi, FKIP, Universitas Sultan Ageng Tirtayasa
 Email : 2290220077@untirta.ac.id
Abstrack
To meet the challenge of this 21st century era is to follow all the changes that are good. Similarly, with the learning media. The Indonesia stock index (Indonesia) is a regional indicator of the supporting success in the learning process. A good learning medium is a learning medium that can increase its effectiveness and effectiveness in learning. Thus, to be able to enhance it is required by one form of the educational medium known as kahoot. Kahoot himself is a kind of game that has an educational element in it consisting of questions and halftime constraints.
 Keywords: learning medium, educational game, change, kahoot